Survival and progression
Travel
Set, visit and remove named homes with /sethome, /home and /delhome. /homes opens the menu. /spawn returns to the configured spawn; administrators set it using /setspawn.
/tpa <player> asks to visit a player. /tpahere <player> asks them to visit you. /tpaccept [player] and /tpdeny [player] answer an invitation. Requests expire and respect teleport privacy and ignore settings.
/rtp opens the native dimension menu. Use /rtp overworld, /rtp nether or /rtp end for solo travel, or /rtp queue [dimension] for paired arrivals. Searches load chunks asynchronously and apply destination safety, movement/damage cancellation and combat restrictions. See travel and paired RTP for queue rules and configuration. Distributed network regions are not included.
Virtual spawners
Buy configured types with /spawners, place them, then right-click to access their virtual storage. Shift-right-click a placed spawner with the same type to stack it. They generate stored drops and XP rather than live mobs. Hoppers do not extract the virtual contents.
The spawner menu offers collection, selling through the economy/order system, XP collection and bounded drop dumping. Collection retains drops when inventory space runs out. Generation is calculated when the spawner is accessed using elapsed intervals and caps; it is not a simulation of live mob spawning. Rates, stack scaling, generation intervals and types are configurable.
Spawner access is not a built-in claims system. Use and test your chosen protection plugin before deployment. Protection interactions, explosions and every offline/raid edge case are not yet commercially qualified.
Tools
The Crystal Sell Axe is a tagged shard-shop item. Hold it and shift-right-click an accessible, unlocked chest or barrel to sell eligible plain contents. Renamed or otherwise custom contents stay protected by the normal sell rules.
/drills offers basic, advanced and mythic vein-mining tools. Connected ore/log/stem blocks are limited by each tier's configured maximum. Extra block breaks go through normal player break events so protection plugins can veto them. Compatibility still requires tests with the protection plugins your server uses.
Kits and daily rewards
/kits opens the kit menu. Left-click to claim and right-click to preview. /kit <id> claims directly. The complete kit must fit in storage; a failed capacity check gives nothing and leaves the cooldown available. /kitadmin save <id> saves the administrator's storage inventory as a kit; /kitadmin delete <id> deletes its definition.
/daily claim grants the configured money/shard reward once per server calendar day. Consecutive days increase the streak; missing a day resets it. The calendar follows the server's time zone. Default first-day rewards are $1,100 and 27 shards, with the configured premium multiplier applied when eligible.
Crates and ranks
0.3.0 development update: account keys and seven-choice crates are described in Crates and keys. The following paragraph describes the older physical-key mode, which remains available by configuration.
/crates consumes a matching tagged key and selects a weighted reward. The server gives the reward before playing the cosmetic slider, so closing the connection during the animation does not forfeit it. Full inventory item overflow can drop at the player's location. Crates are an optional classic SMP system, not a claim about DonutSMP's present crate behavior.
Ranks are member, plus, elite and legend. Configure their bonuses under ranks. The plugin includes expiring command-granted ranks and permission-based ranks; it does not process real-money purchases. Utilities include /premiumkit, /pvault, /nv, /repair, /feed and /workbench, subject to configured access and cooldowns.
Other included systems include bounties, leaderboards, playtime and kill/death statistics, price history and optional AFK rewards. Consult the coverage page for their testing status.