Feature coverage and limitations
This is an implementation and test record, not a promise of complete DonutSMP parity. Public competitor listings do not expose their private implementation, every edge case or live operational systems.
Included in 0.4.0: account keys and seven-choice crates and physical player chest/barrel shops. Sign setup, double chests, holograms and complete world/inventory recovery remain open.
0.4.0 development: paired RTP and a three-dimension menu, replay-safe account reward recovery and pre-delivery chest-shop payment refunds are implemented. The development compatibility page separates direct client tests from translated-client tests and unsupported platforms.
| Area | Current state |
|---|---|
| Branding and presentation | 0.5.1 adds one-command naming, configurable dashboard buttons/layout/actions/permissions, pause navigation, inventory headings and listed fixed messages; see customization |
| Six-category native Settings | Implemented; packet/forms/callback tests plus Paper 1.21.11 real-client captures; saved visual preference verified |
| Money, payments, auctions, orders and Quick Buy | Implemented; live transaction, partial matching, replay and restart scenarios tested |
| Exact custom-item orders and shulker sales | Implemented; metadata and full-inventory scenarios tested |
| Friends, messages and privacy | Implemented; core friend/message/privacy scenarios tested |
| Homes, TPA and three-dimension paired RTP | Implemented; basic native/home/request/RTP scenarios tested |
| Kits, premium kits and daily claims | Implemented; full inventory/cooldown/double-claim checks added; calendar streak unit tests |
| Wager duels | No-arena, repeated invite, funding, forfeit and return checks; atomic money escrow with startup refund tests |
| Teams and player warps | Membership, bank validation and ownership regression checks; complete team lifecycle still limited |
| Player trade | Live item/currency exchange, opponent-slot restriction and cancellation checks; cross-file inventory crash recovery absent |
| Crates | Saved seven-choice draws, grants, key-all, restart and targeted account-reward recovery tests |
| Moderation | Staff access, report persistence and public mute tested; broader workflow/third-party integration pending |
| Tools, spawners, bounties and extra menus | Implemented; see the release validation report for exact live coverage; protection and raid interactions still require qualification |
| Creator/presets | Preset safety unit tests and menu smoke checks; every editor action is not fully qualified |
The version-specific validation report is the authoritative test record. A menu opening successfully proves that screen opens, not that every action or survival edge case works.
Not included
- Distributed region selection and saved Quick Buy loadouts.
- Every current/historical DonutSMP tool, setting or command; pearl-on-death preferences and coordinate spoofing.
- Cross-server SQL economy, proxy presence, distributed worlds, public API or account linking.
- Anti-cheat, anti-Xray, full region protection, voice chat or Minecraft server-fork modifications.
- Complete event/KoTH/FFA, inventory rollback, crate rerolls or ranked duel systems.
- Bedrock/Geyser, Forge/Fabric, unlisted forks or blanket Minecraft-version support. Spigot/Folia differences and exact qualified builds are in the compatibility guide.
- Coordinated crash recovery across all balances, orders and physical inventory delivery.
Commercial status
The release is free, published by VexyAUS. The listing remains a draft. Reliable inventory recovery, broader client/platform visual qualification, protection compatibility and production-load measurements remain release work. Selected Paper 1.21.11 screens and transactions are documented in the capture report. The product must not be described as official DonutSMP software, as including everything that network offers, or as guaranteed bug-free.
The public HugsterSpace catalog already includes an all-in-one core alongside separate modules. Donsup combines an integrated, documented economy with a free download; an all-in-one JAR by itself is not a unique market claim.